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Develop Native High Performance Cross Platform 3D Apps


JD2 Release 2018 of AlgeFramework is Available

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Stick to best in class development workflows (Develop using Microsoft Tools, Package using Apple Tools)


Cross Platform (Windows, macOS, iOS), Cross IDE (Visual Studio and XCode)

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Easy Code level Integration with C++ based Thirdparty engines


Assimp/ PhysX/ Irrlicht/ FMod / OpenAL or Use inluded mimimalistic Funkit Classlets

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Unwrapped API Access, Debug Natively


Portable Base : C/C++ and OpenGL

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NATS interoperability


Connect to Microservices/ Build Multiplayer Games / Provide Remote Monitoring and Control Feautures

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No Hidden Closets


Full Source Code down to the Core

More Features More Features

AlgeFramework

Why use it?

Jumpstart Your 3D Graphics Team. Developing 3D Graphics Apps has several barriers and a steep learning effort. Let your team concentrate on the rendering stuff and avoid all OS Boilerplate code. Focus on App logic and rendering stuffs and Call OS functions in a unified way. Develop on Windows, Publish on MSFT and AAPL stores

Available for

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By clicking download, you agree to pay 5% royalty on yearly revenue

AlgeFramework JD2 Release (Pay Later)

App

Portability without Overhead

AlgeFramework does not provide you a wrapped up interface, emlulators or simulators like other SDK's, your app is built Natively, tested Nateively and Run Natively, Your app issues API calls directly while AlgeFrameworks provides for calling OS intrinsics in a unified way, it provides you real time information (time / sensor data) alongwith each frame for update logic, pushes all system events (screen/ keyboard/ mouse/ touch events) ia a Queue to be processed at App's convenience. It does not wrap low level API, it facilities your issuance of low level calls. Base Framework uses portable technologies (OpenGL and C++). Performs all Platform Dependent Code and lets the App do the rest.

Features

Fast

Efficient

Open

Portable

Windows

Apple

Cloudready

Pricing

Choose a pricing plan that fits your needs.

  • Pay Later (Royalty Based)
  • Windows, iOS, macOS Platforms
  • Funkit Included
  • NATS Interface (Windows)
  • 10+ Feature Samples
  • 2x App Samples
  • Email Setup Support
  • Technical Support
  • 5% of your App's recurring yearly revenue

  • Pay Now (Onetime License)
  • Windows, iOS, macOS Platforms
  • Funkit Included
  • NATS Interface (Windows)
  • 10+ Feature Samples
  • 2x App Samples
  • Email Setup Support
  • Technical Support
  • $ 399, Upfront payment with no royalty bindings